With no prior knowledge of how to create 3D models, I plan to create one model a day for the next 14 days and document the progress here. I will be using Blender since it’s free, but that’s about all I know right now.


This all started a couple days ago when I needed a simple boat asset for a project. It didn’t even need to be final; just something temporary to play the role for awhile. So like any typical programmer I decided, “I’ll just make my own!” How hard could it be?

A few hours later I was struggling to move around the Blender viewport with no idea where to begin building a low poly hull. So, after living the fantasy of “maybe it would be neat to learn 3D modeling sometime soon” for the last forever, I’ve finally decided to take the plunge and get a little wet.