Half way done with the chess pieces, and now I’m ready to just wrap it up. Well, except for the knight… I’m looking forward to that one, which is why it’s saved for last. There’s nothing particularlly special about today’s rook, besides it being a required part out the set.
As this was more an excersise of previous techniques, I turned it into a mini time challange for myself. At just over half an hour, it’s one of the quicker models I’ve made to date, and the shortest from the chess set.
Total Time: 33 minutes
[ download: chess_rook.blend ]
Following the chess theme, next up is the queen.
If you’ve been following the progression from the pawn and bishop, you may have noticed the pattern of progression is going from the simple pieces to the ones with the most challenging shapes to build. The complexity in the queen comes from her crown, and it was a fun challenge to tackle. I had to try a couple techniques because the first one resulting in points that were.. well uhm, too pointy I guess.
Speaking of redoing things, remember to bump your undo limit all the way up in your “user preferences”, because 32 is insufficient for when you mess up your crown (and mess it up you will). Also, save, save, save!
Total Time: ~1 hour
[ download: chess_queen.blend ]
As you may have guessed, the current lesson plan for the Udemy course I’ve been following revolves around chess. My first piece from the set is a modest pawn, shown in the render above. Although the lesson didn’t cover any major new topics, it was a good exercise using some of the techniques that are starting to become familiar. Plus, building a chess board seems like a necessary right of passage, similar to printing the fibonacci sequence or blinding implementing bubble sort.
Total Time: 45 minutes
[ download: chess_pawn.blend ]