Tag: Knife

    Model a Day - Day 03: Texturing Big Knife

    Today I worked on texturing yesterday’s bowie knife model. Technically not a new model, but it was nice to be able to spend a good deal of time experimenting with materials and textures.

    The wood material is procedurally generated form the default Wood texture that ships with Blender, and I think it turned out alright. The steel material is untextured, and just uses diffuse, specular, and some ‘mirror’ properties on the material. I would like to spend more time on the steel material, as it still looks a bit ‘flat’ to me. I suspect materials take a lot of practice to master, so I’m hopeful I’ll be able to figure it out eventually.

    Wood material based on this tutorial, and the steel is almost entirely based on this one.

    Model a Day - Day 02: Big Knife

    Overall, I’m quite pleased with the final model. I ran out of time for texturing, so I just threw some diffuse colors on to grab a render. A lot of the detail doesn’t come through in the final render, because I suck at lighting. Figuring out the knife projection tool took awhile for the notches on the blade, because you can apparently only use flat (planar) objects for the projection.

    Maybe I should continue on this model tomorrow to add some proper textures?

    Loosely followed this tutorial, although I like mine better. :P

    [ download: bowieknife.blend ]